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Kids & Teens Featured Books

Kids

Among Others

Among Others

by Jo Walton
Publisher: Tor / Forge

 

Startling, unusual, and irresistibly readable, Among Others is at once the compelling story of a young woman struggling to escape a troubled childhood, a brilliant diary of first encounters with the great novels of modern fantasy and science fiction, and a spellbinding tale of escape from ancient enchantment.

As a child growing up in Wales, Morwenna played among the spirits who made their homes in industrial ruins. But her mind found freedom in the science fiction novels that were her closest companions. When her half-mad mother tried to bend the spirits to dark ends, Mori was forced to confront her in a magical battle that left her crippled - and her twin sister dead.

Fleeing to a father whom she barely knew, Mori was sent to boarding school in England - a place all but devoid of true magic. There, she tempted fate by doing magic herself, in an attempt to find a circle of like-minded friends. But her magic also drew the attention of her mother, bringing about a reckoning that could no longer be put off... .

Combining elements of autobiography with flights of imagination, this is a stunning new novel by an author whose genius has already been hailed by dozens of her peers.

One of School Library Journal 's Best Adult Books 4 Teens titles of 2011       

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Cinder

Cinder

Book One in the Lunar Chronicles

by Marissa Meyer
Publisher: Macmillan Children’s Publishing Group

Humans and androids crowd the raucous streets of New Beijing. A deadly plague ravages the population. From space, a ruthless lunar people watch, waiting to make their move. No one knows that Earth's fate hinges on one girl. . . .

Cinder, a gifted mechanic, is a cyborg. She's a second-class citizen with a mysterious past, reviled by her stepmother and blamed for her stepsister's illness. But when her life becomes intertwined with the handsome Prince Kai's, she suddenly finds herself at the center of an intergalactic struggle, and a forbidden attraction. Caught between duty and freedom, loyalty and betrayal, she must uncover secrets about her past in order to protect her world's future.       

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Embrace

Embrace

by Jessica Shirvington
Publisher: Sourcebooks

On her 17th birthday, everything will change for Violet Eden. The boy she loves will betray her. Her enemy will save her. And she will have to make a choice that could cost not only her life, but her eternity...
LINCOLN: He's been Violet's one anchor, her running partner and kickboxing trainer. Only he never told her he was training her for an ancient battle between angels and exiles.
PHOENIX: As an exile, he is not to be trusted, yet he's the only one there to pick up the pieces and protect her after Lincoln's betrayal. But what is he really after?
Who will she... Embrace?    

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Fear This Book

Fear This Book

Your Guide to Fright, Horror, & Things That Go Bump in the Night

by Jeff Szpirglas; illustrated by Ramon Perez
Publisher:

From the author of They Did What?! and Gross Universe comes a wide-ranging look at the subject of fear. Ghosts, vampires, snakes, nightmares and thrill rides: who knew that fear could be so much fun? 

Jeff Szpirglas uses his trademark wacky humour and childlike curiosity to present meticulously researched fear facts from around the world and through time, rounded out with sophisticated cartoon-style art. The What's Scarier? strip compares parallels like a mummy curse versus the inside of mummy's purse. Hilarious dialogues between Bloodthirsty Vampire and Terrifying Monster cover everything from the number 13 to zombies and papercuts. Bonus features include a patch of 100% PURE DARK to help readers overcome their fear of the dark, a Fairy Tale Survival Guide, a horror film manual and quizzes.

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How Figure Skating Works

How Figure Skating Works

by Keltie Thomas; illustrated by Stephen MacEachern
Publisher:

One of the most popular Winter Olympic sports in the world, figure skating's appeal lies in its combination of gymnastic grace, athletic accuracy, and creative expression — all with a hint of drama!

Both women and men, as singles and in pairs, have thrilled as competitors in this sport. Now their mysteries and histories are explored in the fifth installment of the highly successful How Sports Work series. How Figure Skating Works has facts, figures, and fun for everyone — from the rookies of the rink all the way up to the triumphant triple lutzers. Unique insider information includes the science behind a figure skate?s special design, a catalogue of the most inventive (and strangest) moves, stories of Olympic judging and score-keeping, and the secrets behind some of the greatest partnerships and rivalries in skating. Plus, "Quick Answers to Speedy Questions" sidebars explain all things figure skating, "Legends on Ice" profiles introduce young fans to some of the most inspirational skaters in history, and the "Rules and Regs" section at the back of the book provides all the terms and need-to-know information to make every reader a master of figure skating basics.

Ages 8-12

How Figure Skating Works How Figure Skating Works How Figure Skating Works

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How Hockey Works

How Hockey Works

Includes the Latest NHL Rules

by Keltie Thomas; illustrated by Greg Hall
Publisher:

Think you know everything there is to know about hockey?

Here's a whole new look at Canada's favourite sport: from the perspective of science. Newly revised and updated with the latest NHL rules, How Hockey Works was first published in 2002 in the How Sports Work series.

Fully illustrated and in a format that matches the proportions of an ice rink, How Hockey Works explains all the basics. Along with a glossary and a "Rules & Regs" section are inspiring stories from professional men's and women's hockey.

"Even after spending 15 years as a player in the NHL, I gained new insights from reading How Hockey Works. This book will score with fans and players alike." — Ron Ellis, Hockey Hall of Fame

"A colourful, informative book packed with hockey history, science and trivia." — Calgary Herald

Ages 8-12

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Learn to Speak Music

Learn to Speak Music

A Guide to Creating, Performing, and Promotiong Your Songs

by John Crossingham; illustrated by Jeff Kulak
Publisher:

For something so familiar, music remains mysterious to many of us, but the truth is, the world of music-making is closer to all of us than ever before. Computers come with recording programs. Internet pages like MySpace allow for immediate circulation of your own songs. Sometimes all that separates us from realizing the potential of our own musical creativity is a little extra know-how. Learn to Speak Music helps kids learn the simplicity of this universal language by exposing every aspect of how music is made. And it's about more than just picking up an instrument. From songwriting and artwork to shooting a video and setting up a practice space, every nook and cranny of the world of popular music is explored. Learn to Speak Music includes tips for buying your first instrument and setting up your own gig, secrets of home recording, plus advice from pros like Feist and MTVA-nominated video director Christopher Mills. Whether for a seasoned young musician or merely a curious pop culture vulture, Learn to Speak Music is a chance for kids to see the world of music as never before.

Ages 9-13.

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Little Monsters Cookbook

Little Monsters Cookbook

by Zac Williams
Publisher: Gibbs Smith

Boys and girls will love the creepy monster recipes in this cookbook for kids! It includes 30 recipes for themed desserts, snacks, parties, get-togethers, or everyday fun. Fans of werewolves, vampires, mummies, zombies, swamp creatures, and more will find just what they are looking for. Beautiful full-color photography, cooking and safety tips, and easy-to-follow step-by-step instructions will have your little monsters cooking in the kitchen in no time.

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My Beastly Book of Monsters

My Beastly Book of Monsters

150 Ways to Doodle, Scribble, Color and Draw

by Illustrated by Arnaud Boutin
Publisher:

My Beastly Book of Monsters offers young kids the opportunity to scribble, doodle, and reconfigure over 150 monstrous creatures to create and explore a scary, but fun, world. Tie a monster's shoes together or make him cry. Draw a creature that's part monster and part ostrich, or scare a monster with a...mouse?! Each amusing scenario motivates readers to use their imaginations to complete the pictures using their budding artistic skills. There is no right or wrong way to use this book and kids will revel in the creative freedom. My Beastly Book of Monsters is all about thrills, creativity, and those scary creatures that live under your bed. Or is it in your closet? Down the hallway? Wrong again — they're all inside this book!

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My Dad, My Hero

My Dad, My Hero

by Ethan Long
Publisher: Sourcebooks

A young child starts off this laugh-out-loud picture book by listing all the ways his dad is NOT a super hero: he can't leap tall buildings, run faster than a speeding bullet, or shoot webs out of his wrists. Each spread illustrates how Dad doesn't have super powers but is still a hero at heart. The sweet ending depicts all the cool - if not super - activities Dad does do with the child like throwing a baseball, playing checkers and going toy shopping. Ethan Long's spot-on artwork perfectly accompanies this super funny and super sweet story.

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Pocket Guide to Games

Pocket Guide to Games

by Bart King
Publisher: Gibbs Smith

Bring back the nostalgic games of yesterday — with modern interpretations! The Pocket Guide to Games revives the tradition of game playing without computers, joysticks, boards, or game pieces. All you need for these games can be purchased at the local super centre, big box, or hardware store. With tools such as balls, beanbags, broomsticks and ropes, parents and teachers can organize dozens of hours of fun and challenging activities for parties, summer camps, neighbourhood gatherings and school groups. For all ages, from elementary children to grandparents. Includes active games and quiet games in a range of variations: counting-out, choosing sides, who's it? and feats and forfeits.

Sample games include Bull in the Ring (circle game), Cross Tag (chase), Do This, Do That (imitating), Kaleidoscope (colours), Lady of the Land (drama), Old Buzzard (drama), Potato Race (individual competition), Shadow Tag (sunny day), Wink (circle game), Cat Party (a word game), Harlequin Wrestle (balance), Fetch and Carry (bean bags), Spooning (blindfold), Dodgeball, Poison and Hide the Thimble.

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Pocket Guide to Magic

Pocket Guide to Magic

by Bart King
Publisher: Gibbs Smith

Abracadabra ! Hocus-pocus! Allakazam! Happis crappis!

Say it together now — magic! Take a peek inside the magician's secret wardrobe to discover the tricks of the trade, the tales of derring-do, and the people who made the magic happen.

Demystifying the mystical is the popular, raucous, ready-to-trick-his-own-mother Bart King! But what, you may ask, can Bart do? He can show the ways of the most secretive magicians in the world.

This guide includes ways to:

  • Improve street cred with sneaky tricks.
  • Discover how some of the most popular illusions were created.
  • Saw a woman in half and then swallow the sword.

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Pocket Guide to Mischief

Pocket Guide to Mischief

by Bart King
Publisher: Gibbs Smith

Not sure how to give a wedgie? From the author of The Big Book of Boy Stuff and The Big Book of Girl Stuff, lauded as "a comedic compendium" by the Ottawa Citizen, here's the ultimate how-to for the budding prankster in all of us.

Many of the greatest leaders and geniuses in history were also mischief makers. These were the people who had the courage to point out that things like slavery, global warming and turtleneck sweaters were bad. Their large-scale hoaxes and practical jokes include the Boston Tea Party, the "War of the Worlds" radio broadcast and the Cheese Whiz Disaster of 2008. Paying homage to these brave men and women, The Pocket Guide to Mischief includes sections on Careers in Mischief and Mischief Makers Hall of Shame.

Worried about being nice? The Pocket Guide to Mischief also has a section on Excuses, Apologies and Etiquette, while the "mischief-makers credo" promises not to damage property or hurt anyone with a prank. More practically, instructions are given on complex skills such as becoming a world-class complainer, selecting an appropriate target and handling a rubber chicken. And who can resist the "stuff to gross people out" or taking the smart aleck quiz? With The Pocket Guide to Mischief, it's all in good fun.

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Tempest

Tempest

by Julie Cross
Publisher: St. Martin’s Press

The year is 2009. Nineteen-year-old Jackson Meyer is a normal guy he's in college, has a girlfriend and he can travel back through time. But it's not like the movies — nothing changes in the present after his jumps, there's no space-time continuum issues or broken flux capacitors - it's just harmless fun.

That is until the day strangers burst in on Jackson and his girlfriend, Holly, and during a struggle with Jackson, Holly is fatally shot. In his panic, Jackson jumps back two years to 2007, but this is not like his previous time jumps. Now he's stuck in 2007 and can't get back to the future.

Desperate to somehow return to 2009 to save Holly but unable to return to his rightful year, Jackson settles into 2007 and learns what he can about his abilities.

But it's not long before the people who shot Holly in 2009 come looking for Jackson in the past, and these "Enemies of Time" will stop at nothing to recruit this powerful young time-traveler. Recruit or kill him.

Piecing together the clues about his father, the Enemies of Time, and himself, Jackson must decide how far he's willing to go to save Holly and possibly the entire world.

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What’s the Big Idea?

What’s the Big Idea?

Inventions That Changed Life on Earth Forever

by Helaine Becker; illustrated by Steve Attoe
Publisher:

With the trademark humour of award-winning author Helaine Becker (Boredom Blasters, Science on the Loose)  and the wit and skill of illustrator Steve Attoe comes a unique history of human innovation. Using "The Big Six," Becker shows how life-changing, earth-shattering inventions fit into human beings' desire to fill six basic needs: food, security, shelter, companionship, good health, and the need to make tasks easier.

What's the Big Idea? takes an in-depth look at 32 of our most important inventions and tells the story of how one invention led to the next. From the wheel to the spinning wheel, the alphabet to the printing press, steel to steam engines, and parachutes to...diapers?! For each invention, a "Big Idea" sidebar answers the question "why this invention and why now?" Plus, inventor biographies grant glimpses into the lives of geniuses such as Leonardo da Vinci, Thomas Edison, Alexander Graham Bell, Bill Gates, and a host of others. What's next in the exciting world of innovation? And where will it ever end?

Ages 8-12.

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The Worst-Case Scenario Survival Handbook: Junior Edition

The Worst-Case Scenario Survival Handbook: Junior Edition

by David Borgenicht and Robin Epstein
Publisher: Chronicle Books

The bestselling Worst-Case Scenario Survival Handbook series has been providing adults with help—and humour—for years. Finally, younger readers can also benefit from the best of the worst!

The Worst-Case Scenario Survival Handbook: Junior Edition is packed with funny, kid-friendly instructions on how to handle all sorts of situations at school, at home, outdoors and beyond. Learn how to outwit a nosy sibling, survive a family road trip and clean up your room in just 10 minutes. Also discover the best way to deal with a school dance and recover when you trip and fall in the middle of the cafeteria! With an appendix that includes lists of useful schoolyard comebacks, handy and true excuses, and a sibling room-sharing contract, The Worst-Case Scenario Survival Handbook: Junior Edition is truly required reading to get through the minefield commonly known as childhood.

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Picture Books

Alphabeasties

Alphabeasties

And Other Amazing Types

by Sharon Werner and Sarah Forss
Publisher:

Blocky or small. Thick or tall.
Roundish, slope-y, fancy or dopey.
Letters look different in all different places.
That's because they have different typefaces.

From an alligator made of aaa's to a zebra made of zzz's, the alphabeasties in this book are ingeniously built out of multiple typefaces. Adults and children will be engaged and delighted with the flaps, which lift to reveal "beasties" for each letter of the alphabet.

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Bear in Underwear

Bear in Underwear

by Todd Goldman
Publisher:

Best-selling pop artist Todd Goldman makes his Blue Apple Books debut with this zany story about a bear, a backpack filled with underwear, and a group of furryfriends who cheer him on. Readers of all ages will love Goldman's bold, comic illustrations, and the printed fabric 'tighty-whities' on the book's cover will have young readers squealing with delight. Goldman's popular Bear in Underwear plush toys, t-shirts, and other merchandise is sold worldwide.

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Extraordinary Pets

Extraordinary Pets

by Barroux
Publisher:

A dog, a cat, a bird, a fish: great pets to have. But if you had your wish, why not choose one out of the ordinary? Why not a pet who's EXTRAordinary? Acclaimed artist Barroux makes his Blue Apple Books debut with a book about an amazing array of animals. Cats are cuddly, but elephants? Exceptional! A Chihuahua is cute, but tarantulas? Terrific! Flaps cleverly transform everyday animals into exotic, one-of-a-kind, perfect pets.

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My Dad, My Hero

My Dad, My Hero

by Ethan Long
Publisher: Sourcebooks

A young child starts off this laugh-out-loud picture book by listing all the ways his dad is NOT a super hero: he can't leap tall buildings, run faster than a speeding bullet, or shoot webs out of his wrists. Each spread illustrates how Dad doesn't have super powers but is still a hero at heart. The sweet ending depicts all the cool - if not super - activities Dad does do with the child like throwing a baseball, playing checkers and going toy shopping. Ethan Long's spot-on artwork perfectly accompanies this super funny and super sweet story.

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Peek-a-Who?

Peek-a-Who?

by Nina Laden
Publisher: Chronicle Books

Colourful pictures and simple rhyming texts help children guess what's peeking through the die-cut windows in these two fun board books. Each book has alternating spreads which begin with the phrases "Ready, Set" or "Peek-a," with the artwork providing visual clues to what rhyming word will complete the phrase. The anticipation of what's hiding on the next page and the engaging illustrations will keep youngsters guessing and giggling all the way to the surprise endings.

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Shadow

Shadow

by Suzy Lee
Publisher: Chronicle Books

A dark attic. A light bulb. An imaginative little girl. Internationally acclaimed artist Suzy Lee uses these simple elements to create a visual tour de force that perfectly captures the joy of creative play and celebrates the power of imagination. Stunning in their simplicity, Lee's illustrations, in just two shades of color, present an adventure that begins and ends with the click of a light bulb.

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Wave

Wave

by Suzy Lee
Publisher: Chronicle Books

In this evocative wordless book, internationally acclaimed artist Suzy Lee tells the story of a little girl's day at the beach. Stunning in their simplicity, Lee's illustrations, in just two shades of watercolour, create a vibrant story full of joy and laughter.

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Where Are You Bear?

Where Are You Bear?

A Canadian Alphabet Adventure

by Frieda Wishinsky; illustrated by Sean L Moore
Publisher:

A fresh take on a classic concept: an ABC and story book combined in one! Canada is a big country to travel across without your favorite bear by your side, but that's just what 4-year-old Sophie has to do! Unable to find Bear as Sophie and her dad prepare to leave Newfoundland to visit her grandmother in British Columbia, Sophie must brave traveling across the giant country without her trusted companion. After Bear emerges from under Sophie's bed, he realizes what's happened and sets off on his own adventure: chasing after Sophie. The cat and mouse, or rather girl and bear, game that ensues is a madcap ABC adventure across Canada that takes the two separated pals through all 13 provinces and territories. Along the way, Sophie and Bear encounter all sorts of animals, people, sights, sounds, and tastes of Canada. From a bowl of chowder in Nova Scotia to a polar bear in Nunavut, the whole country is in on the trip. Illustrator Sean L. Moore uses a sophisticated and fresh color palette, iconic images, and detailed backgrounds to bring this warm and contemporary Canadian story to life.

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